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northclifflogs2020-01-05 07:34 pm
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OPEN | Blood And Ice
Civil Blood
I. News from the West
The story of why gets twisted and distorted between its departure from the Crags and its arrival in Northcliff Pass, but the town criers maintain consistency on a few points: Althea of House Jessamy, Duchess of Black Rock, has at last thrown down the gauntlet against the Duke of Cliffside, and has called on her vassals to rally their bannermen. It seems there will be war within the borders of Maireglenne for the first time in a hundred years.
Given the state of the roads leading through the pass, it is understandable that the news is a few weeks’ stale by the time armed soldiers sporting Duke Galein’s colours march (or gallop, if they are astride a horse) past the village walls and garrison themselves on the festival grounds. Anyone objecting to this new arrangement is encouraged by the soldiers to bring their objections to the garrison commander (who, rumor has it, personally oversees the flogging of objectors himself).
Like it or not, the regiment is here to stay, at least until they receive orders instructing them otherwise. On the bright side, the soldiers did the hard work of clearing the pass for the season; travel between Northcliff Pass and the city of Cliffside just got a heck of a lot easier this winter.
II. Cold Snap
And it’s highly likely that those orders will be as delayed as the news, for the regiment has hardly been within the city walls a week before the temperatures plunge to dangerous lows. This is not the seasonal frigidity accompanied by blustery blizzards that encourage snowball fights and a bit of ice fishing down by Sands Creek, but a cold so biting and bitter that any prolonged period spent outside in it runs the very real risk of hypothermia and death. This is the kind of cold that leaves the air clean and clear, with nothing to impede the watery white light of the sun for the few hours it spends above the horizon each day before setting again; it cuts the lungs when inhaled and bites straight through to the bone. Many of the village’s poor are brought within the sturdy walls of the Town Hall and the chapel, because the alternative is finding them frozen solid in the streets.
The silver lining to this development is bare indeed; avoiding the cold means that, for a time at least, the village residents and soldiers are too preoccupied hunkering down to endure the cold to be at cross purposes.
III. A Howl in the Night
On the third night of the deep freeze, an animal’s piercing howl shatters the oppressive silence that has settled over the village.
It’s not a wolf’s howl; it is far too shrill and keening, and comes from a great distance away, that much is clear. The few villagers brave enough to risk exposure to the cold will find nothing of immediate danger within the city walls--but should they lift their eyes and look to the gossamer clouds near the summit of Gods’ Reach, they will glimpse the dark silhouette of a massive winged beast circling the mountaintop in search of a safe place to roost.
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"The cat knows me," he says, sounding as exhausted as if he'd been up for 48 hours straight. Can he cover for Dain covering for him? "He, Lord Frigatebottom, he'd been in the stables until he got underfoot and I stepped on his tail, it was my fault he was out in the cold in the first place, I couldn't just leave him in the cold, and then he got caught..."
Everything would be a lot easier if he didn't care so much. But he does. He can't possibly ignore when animals are suffering. He just really hopes that it doesn't cost him his life any time soon.
"I'm just going to take him home?"
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Lorne definitely knows. He's shielding Detlef, prepared for a fight in that particular way where he doesn't look like he's prepared for a fight, unless starting a fight is on your mind to begin with. That means Detlef is safe, regardless, and they're both tripping over themselves to offer plausible deniability, which means the safest way forward is to take them up on those offers -- but there's every chance Lorne won't fall for the idea that he and Detlef were simply extremely lucky. Would he act on that?
The choice is between being explicit and remaining circumspect, so Dain takes a breath. "Detlef, you... really need to be more careful with your cats."
It's as good a subtle code word as any, given Dain's never had to use any subtle code words before.
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It's Dain's reply, really, that pulls everything to a hard, stumbling stop. Lorne would have expected-- anything but that from Shepherd. There isn't even a question in his eyes at what's been said, no wondering at the rushed words. In fact, the careful phrasing suggests to Lorne that Dain not only knows Detlef used the Vice just now, but wasn't surprised by it. If he's right, that means Dain has gone against his duty and let Detlef go free.
Huh.
"Yes," he agrees belatedly, realizing that he's probably been gawking at Dain for a little while now. "And perhaps we should all get out of the cold before we freeze our ears off." Part of Lorne wants to walk away now and pretend this never happened, but realistically it would be worth talking some with Detlef at least, if not Dain, assuming that's not outright heresy in some manner.
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"The stable's not too far." How could he not at least offer them hospitality when they're letting him keep his life? "And there's a fire."
After an awkward half-beat he turns and starts heading toward the stables, assuming he'll be followed. He's Profane, who wouldn't want to keep an eye on him? Except these men, apparently, and Colin, and Faro, and even Lance somehow.
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No. Dain can't do it. Bad enough that even one person knows the particulars of what he does; he will not risk anyone's safety by passing the burden on to others. Plausible deniability, no matter how thin, is better than no protection whatsoever. Any conversation that occurs now will not remain innocent, if Lorne's extended stare is any indication, and the fewer opportunities Detlef has to ask Dain why he became a Shepherd, the better.
"You two go on ahead," he says. "As wonderful as a fire sounds right now, I have other places I need to be." You know, over there, somewhere. Freezing his ears off. With an encouraging smile: "Say hello to Moose for me."
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Lorne's expression hardens. If he's wrong, he's going to have to do something drastic.
"You can come say hello yourself," he insists, if a bit tersely. "This is important."
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"I have some really awful moonshine that's very good at warming, too? We can all go, it doesn't have to be for long." Why is the stranger so insistent?
"And we can have introductions. I still don't know your name," he says to the man who found Lord Friggatebottom. "Unless that's deliberate. Because on second thought I don't need to know it." He wishes it was as easy to stop talking as it was to blow out a candle, but as it's not he may know why the stranger has yet to give his name. Detlef is very bad at shutting up.
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Then again, Detlef is a similar study; a Profane with no ability to hide. Is everyone in this village so peculiar?
For a long moment, Dain doesn't move, or speak. He simply stands in his arrested departure, looking at Lorne, trying to decide if the urge to give in is because that course of action genuinely makes the most sense, or simply because he's curious. One is dangerous; the other is also dangerous, but in a very different way.
...Well. Nothing lasts forever. "All right," he says, and immediately feels nervous energy flood through him, as though his very body is appalled at his decision. "I suppose I can spare time for one drink."
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"No, that wasn't deliberate," he says with some strained amusement. "Lorne Ward, new addition to the Watch." He gestures towards the stables. "After you, Dain."
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He leads the way to the stables and in through the smaller, person-sized door. "Come on in." His voice sounds a little fuzzy to his own ears and he knows he should really sit down soon, but there are two stump-seats near the fire and he needs to roll a third over from the corner first. Then he needs to retrieve three clean mugs from the cupboard and the moonshine and bring it all over before finally he can sit down. He's not on trial, but he can't say he's feeling entirely safe right now.
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Once they're inside the stables, however: "Tell me how I can help," Dain says, because he recognises that careful way in which Detlef is moving. "If you tell me where things are, I'll get them for us. You can sit down."
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"Yes, sit," Lorne agrees with Dain, his voice much gentler this time. He's more inclined to stand but he'll take a seat with Detlef so he's not looming over anyone accidentally. "I only want us all to be clear about-- the situation. Lingering uncertainty doesn't seem advantageous." For both Detlef and Dain's sake, careful wording will be necessary here.
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First, what's needed. He points in the corner at the third stump. "That can be brought over so no one has to stand, and then the cups and moonshine are in there." That's followed by a gesture at the cupboard next to the fireplace. Nothing's very fancy in here, it's definitely on the rustic side of things, but it's more than serviceable. The nicer stuff is in the other part of the building, able to be glimpsed through a door cracked open enough so cats can come and go. And they do, Friggatebottom is more than happy to jump out of Detlef's coat and run in as a tiny white cat comes out and prances her way to Detlef.
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And it's a completely untroubled smile he gives the tiny white cat when he notices her, prancing her way over to her chosen human. "Hello, Moose," he says cheerfully. "It's good to see you again." He pours the moonshine, wrinkling his nose at the strong smell, and passes the cups over to both Detlef and Lorne. "Miss Pants is still around, I hope?"
Obviously this conversation has to start with cats.
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Lorne sits too, leaving the space between for Dain, and can't help but feel genuine warmth at Moose's undaunted approach. Detlef likes cats, that's obvious. "You're creative with names," he compliments as he accepts the cup, aiming to keep up the tenor of Dain's conversational manner. "How many pets do you have?"
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"She is. More are around than usual since it's so cold out," he says to Dain before looking back over at Lorne. "Only three are really mine. Moose here, and Sir Lurk and Lord Sneak, who are..."
Detlef looks around before shrugging. "Obviously they're the pair that likes hiding. The rest know it's warm and safe here so they congregate when it's cold and otherwise come and go. I name them when they've visited a few times but I like it when they find actual homes."
The faintest smile comes to his face as he looks at Dain again. "Like Miss Pants. I'd check the first stall for her, she's friendly enough with the mare that she'll sit on her and they're both warm that way."
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"A fine home she's found," Dain comments as he finally sits between Lorne and Detlef. Miss Pants has, sometime in the last few days and with only one meeting, become Dain's favourite cat in the village. "Much more sensible than... what was the name? Boatbottom?"
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"Lord Friggatebottom," he replies to Dain, managing to keep a straight face as he says it. Lorne takes a careful sip of the liquor, trying to decipher flavor around the burn. "Yes, piles of cord in the middle of a hard freeze seems far less sensible than the back of a horse." Both for the poor animal's health, and the fact that it's landed them here.
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He'd like no comments on how fitting it is that he's been caught by two guards now and a shepherd and how maybe he should be named Stablemaster Friggatebottom. Detlef takes a breath and a sip of the drink that's far more burn than taste. Maybe it's time to stop the easy topic and get on to whatever they wanted to talk about originally. Like the Vice.
Or maybe not.
"Do either of you have pets?"
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"No," he says instead, in answer to that question. "Pets don't work very well with the sort of life I lead. They'd be lonely; I'd be lonely. It would defeat the entirety of the purpose." And he will not let Miss Pants' fluffy white rear sway him, as Detlef hinted at before, no matter how much he'd pay someone to immortalise said rear in a painting.
Besides -- Lorne's making a fine show of small talk, but it's obvious what he really wants to talk about, and if they're going to clear up lingering uncertainty, might as well do that sooner rather than later.
It's forever fortunate that Dain has so much practice keeping a calm, rational manner when his heart pounds wildly inside his chest. He starts with: "You are safe, Detlef, you and your cats, from me. I suspect you're also safe from Lorne, though --" Here, Dain looks at the guardsman, puzzlement furrowing his brow. "-- I'm not sure why."
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"Punishments should match the crimes," Lorne says simply. Written law is not the same as justice, though this is more dangerous to voice aloud even in friendly company. "A tool is a tool; how a person chooses to use it determines whether it is good or ill. You're safe from and with me, I promise." He turns his gaze to Detlef, nods. To Dain, more quietly: "As are you."
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He presses his lips together and glances between the two before his gaze stays on Dain.
"I don't want to question anything because I like to be safe," even if his actions don't exactly say as much, "but why is a Shepherd offering someone like me safety? His reason," he tilts his head toward Lorne, "makes sense. Seeing it as a tool. But hunting is your whole... deal."
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Detlef's question is a fair one, though, and it turns out to be a good distraction. "You can question anything you like," Dain tells him with a smile, "as long as you don't expect me to answer everything." He pauses, further words on the tip of his tongue, but then he bites them back with a soft sigh. "Such as, for example, that one. Suffice to say, the church and I don't see eye to eye on everything, and I would prefer to hunt those actively doing harm."
Another brief pause, and then: "Don't expect that to remain true if I'm not alone. Speaking of which, if you like to be safe, have you never had anyone teach you delicacy? Has another Shepherd never visited this village before?"
It could be stern, coming from anyone else, but coming from Dain it mostly sounds like a sort of exasperated fondness.
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Dain still doesn't explain the why, but the what is good enough for Lorne at the moment. "He's right," Lorne says, a touch wryly as he sips from his cup. Faintly teasing: "You might wish to employ more subtlety, or we won't be the last to find out."
They may not be the first, either, but Detlef hasn't been hauled off to less discerning Shepherds as of yet.
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He winces and Moose chirps, turning her into a welcome distraction as he rubs her head and comforts her. "There have been other Shepherds, but there wasn't a panicking horse or a cat that might freeze at the time." His free hand goes up to play with his hair.
"I don't really know how to do subtle. I try, sometimes." And then other times he questions a Shepherd directly and has to be hauled off by Lance. "I thought you'd left, Lorne, and I didn't know Dain was there."
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