Northcliff Pass (
northcliffpass) wrote in
northclifflogs2019-11-15 06:44 pm
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OPEN | this winter brings all the cold to the yard
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surprise!
I. Snow!
A mere week after the grisly discovery in the Deep Forest and the subsequent dispersal of the eerie spectral visitors, all Northcliff Pass residents wake one exceptionally frigid morning to find themselves buried under several feet of snow. It is of the light and fluffy variety--at least for now--which provides no shortage of entertainment for the village children, and means one is less likely to throw one's back out while trying to shovel it clear of doorways and the streets.
That is your first order of business, as it happens: free yourselves from your wintry entrapment. Or don't, if you've got enough food and drink squirrelled away in your tiny peasant house that you don't need to venture out into the elements. The world is your cold, shitty, socially stratified oyster; ditch your responsibilities, sleep in.
II. Fete! at ye olde tavern
All Souls' Day came and went, and nobody can really be blamed for forgetting about it what with the ghosts and the gloomy business of seeing to the bodies. All that aside the Hammer and Spoke seems especially welcoming that first wintry night, once all the snow shovelling is finished and the streets are clear enough for foot traffic again; lit lanterns glow warmly outside the door, and from within come the sounds of joyful music. Fiddles, whistles, a drum, and plenty of laughter; it seems the snow has stranded a troupe of minstrels in the village, which means at least two or three nights of great fun for village residents.
In truth it will take more than a few nights of drunk mischief to lift the pall cast across the village after the previous month's discoveries, but maybe that's why so many people gravitate to the light and levity and warmth of a party. After such a close call with so much death, it's good to remind oneself that there's joy in the world, too.
III. Cramped Quarters
The nights might be filled with good company, food, and drink, but during the day the village has to contend with another frustration: the roads in and out of Northcliff Pass are closed until the snow melts.
This is a common experience--in late December, January, and February. Not so much in November, when farmers are preparing to take their surplus harvest and livestock down the mountain to Cliffside, or when caravans with schedules to keep to are preparing to head east towards Woodsedge. (The only road clear in that direction is guaranteed to take them past Turn--something no one wants to risk.) Even a few late-season pilgrims have found themselves stuck between Gods' Reach at the summit of the mountain, and the creature comforts of Cliffside below.
There's nothing to be done for it, of course, except to endure the unusually crowded streets, the lack of vacancies at the tavern, and the occasional herd of sheep or goats picketed in very odd places.
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Lance nods, the former reason being common enough that it's not worth asking after. The latter, however, makes him a little nervous, if only because a part of him is worried this will herald a slew of newcomers all looking to get a piece of the mysteries. There's no way the town could support that.
"I see," he says quietly. "Is it... is that something you investigate normally?"
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"Sorry, did-- did you say a Shepherd," he stammers, feeling the fool for it, but it's hardly common for them to just appear of their own volition like this.
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Dain pauses, long enough to allow for some processing of that. It's an unusual situation, all around. Then he smiles again, like the clarification never happened. "Do you have any advice? It's difficult to think of where to start, with ghosts, and you'll know much more about the area than I do."
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"Well we," he murmurs after a moment, "we discovered-- what they were about, in the end." He nods to himself, and does not elaborate, because that would make this conversation too easy.
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He almost doesn't want to ask, but -- "What did you discover?"
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"...and the highwaymen who did it. Also dead."
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"Did their discovery put an end to the ghosts' appearance?" Dain asks. "Or are they still a danger?"
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"Father Normand remained behind and did so. We haven't seen any since."
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Carefully, Dain asks: "What killed the highwaymen?"
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Then, he simply gives a little shake of his head. "I dare not speak of it."
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"Thank you," Dain says. "That's already more information than I expected." He gestures at the tavern he'd been heading toward. "Can I bring you anything? A hot drink, or some food?"