infinitewatch: (noooo)
[personal profile] infinitewatch
WHO: Lance and you
WHAT: things have gotten a little bleak
WHEN: post-flogging
WHERE: around town
NOTES: warning for potential discussion of corporal punishment and other things


like an empty bottle takes the rain )
wardsdottir: (pippa | talking at u)
[personal profile] wardsdottir
WHO: Pippa & Emery, Agata, Lorne, Colin + you!
WHAT: The two wayward Wards return to Northcliff Pass to discover that everything is now horrible and on fire probably.
WHEN: Three or four days after this awful thing happens, and some lengthier and more amorphous period of time after this.
WHERE: The Ward household, around Northcliff Pass.
NOTES: For ease of RP (aka don't make me thread with myself), assume Pippa arrives home before Emery does. Discussion of physical violence and someone's near-miss with execution. Will include additional warnings as things come up.


someone ?? explain??? )
shepherddain: (Default)
[personal profile] shepherddain
WHO: Dain, some closed prompts, and YOU
WHAT: Dain's in a bit of a tailspin and people who have been Worried about the presence of a Shepherd in the village may notice that something is different
WHEN: Now-ish, late January
WHERE: All over


'cause you're gonna get a small crisis of faith )
ellrigaeta: (Not happy)
[personal profile] ellrigaeta
WHO: Lorne, Dain, Tuo and and you! Closed and open prompts
WHAT: Lorne is recovering and receiving some visitors
WHEN: After these events
WHERE: The magistrate's house
NOTES: CW for mentions of corporal punishment and resulting injuries, will add more as needed


Tell me, will the stars align? )
infinitewatch: (fucking really)
[personal profile] infinitewatch
WHO: Lance, Lorne, Deron, and an open prompt for everyone
WHAT: crack that whip
WHEN: right after this
WHERE: the guardhouse and surrounding areas
NOTES: Mega warning for corporal punishment, will add others as needed.


Read more... )
northcliffpass: (owl)
[personal profile] northcliffpass

A Howl in the Night



The bitter cold temperatures are here to stay, at least for the foreseeable future, but not even the cold can keep the buzz of excitement--or anxiety--out of the air. In the days following its arrival the beast on the mountaintop has been glimpsed two or three more times, riding the wind currents while surveying its new terrain like the new lord in residence. Thus far it has showed no interest in swooping down the slope of the mountain to take a closer look at the village of Northcliff Pass, but that fact does not prevent anyone from worrying about precisely that scenario. What happens if the mountain goats prove to be too difficult prey to hunt in these temperatures? What is the rest of the village to do?

Magistrate Ward calls a public meeting at the Town Hall to announce that he's offering up a reward from the city's coffers (modest though they may be) to anyone capable of either slaying the beast, or successfully driving it away from the village. "As the garrison commander and his contingent of soldiers refuses to spare any resources to this end," the magistrate states, "we have no choice but to look elsewhere for help first."



I. A Hero Arrives


A silvery fanfare of trumpets pierces the air, and the town gates are thrown open. A solitary figure stands silhouetted in its opening, the drape of a lush burgundy cloak offsetting the rare plume on an elaborately crafted golden helmet. The helmet as removed as the tall, well-muscled figure strides into Northcliff Pass, revealing a handsome face with perfect teeth, a cleft chin, sparkling blue eyes, and blond hair of such a gold to rival the metalwork of his armor.

"Fear not!" he bellows, his voice a pleasant, ringing tenor, "it is I, Sir Theobald of Haguenne, slayer of monsters and keeper of the peace, protector of virtue and the right of unwashed commoners to live a life free from senseless fear of the unknown!"

He unsheathes his sword and raises it, glinting, to the sky.

"Behold, your savior!"

Are you a witness to this display of dazzling bravado, or do you hear about it second-hand?

[part II to be revealed]
shepherddain: (Default)
[personal profile] shepherddain
WHO: Dain and Tuo
WHAT: A thing happened and that probably warrants a discussion of some kind
WHEN: A few days after the aforementioned thread, probably right before the cold snap
WHERE: Tuo's wagon outside the village walls
NOTES: One of these two is emotionally well-adjusted and the other is in denial, no prizes for guessing which is which


and I believe that it's easier for you to let me go )
northcliffpass: (bro)
[personal profile] northcliffpass

Civil Blood



I. News from the West



The story of why gets twisted and distorted between its departure from the Crags and its arrival in Northcliff Pass, but the town criers maintain consistency on a few points: Althea of House Jessamy, Duchess of Black Rock, has at last thrown down the gauntlet against the Duke of Cliffside, and has called on her vassals to rally their bannermen. It seems there will be war within the borders of Maireglenne for the first time in a hundred years.

Given the state of the roads leading through the pass, it is understandable that the news is a few weeks’ stale by the time armed soldiers sporting Duke Galein’s colours march (or gallop, if they are astride a horse) past the village walls and garrison themselves on the festival grounds. Anyone objecting to this new arrangement is encouraged by the soldiers to bring their objections to the garrison commander (who, rumor has it, personally oversees the flogging of objectors himself).

Like it or not, the regiment is here to stay, at least until they receive orders instructing them otherwise. On the bright side, the soldiers did the hard work of clearing the pass for the season; travel between Northcliff Pass and the city of Cliffside just got a heck of a lot easier this winter.

II. Cold Snap



And it’s highly likely that those orders will be as delayed as the news, for the regiment has hardly been within the city walls a week before the temperatures plunge to dangerous lows. This is not the seasonal frigidity accompanied by blustery blizzards that encourage snowball fights and a bit of ice fishing down by Sands Creek, but a cold so biting and bitter that any prolonged period spent outside in it runs the very real risk of hypothermia and death. This is the kind of cold that leaves the air clean and clear, with nothing to impede the watery white light of the sun for the few hours it spends above the horizon each day before setting again; it cuts the lungs when inhaled and bites straight through to the bone. Many of the village’s poor are brought within the sturdy walls of the Town Hall and the chapel, because the alternative is finding them frozen solid in the streets.

The silver lining to this development is bare indeed; avoiding the cold means that, for a time at least, the village residents and soldiers are too preoccupied hunkering down to endure the cold to be at cross purposes.

III. A Howl in the Night



On the third night of the deep freeze, an animal’s piercing howl shatters the oppressive silence that has settled over the village.

It’s not a wolf’s howl; it is far too shrill and keening, and comes from a great distance away, that much is clear. The few villagers brave enough to risk exposure to the cold will find nothing of immediate danger within the city walls--but should they lift their eyes and look to the gossamer clouds near the summit of Gods’ Reach, they will glimpse the dark silhouette of a massive winged beast circling the mountaintop in search of a safe place to roost.

ellrigaeta: (Default)
[personal profile] ellrigaeta
WHO: Lorne, Lance and Deron
WHAT: Lorne comes to (re)introduce himself and join the Watch
WHEN: A few days after his arrival, so a few days after the major snow.
WHERE: The Constabulary
NOTES: None as yet, will add as needed


The Watch bell was calling... )
shepherddain: (Default)
[personal profile] shepherddain
WHO: Dain and Roesia
WHAT: Dain is doing a Weird Thing and Roesia is Flummoxed but probably things are going to end okay
WHEN: A few days after the snow traps everyone in the village
WHERE: Northcliff Wood
NOTES: None yet, will update as needed.


The ghosts appear dealt with, but it never hurts to be sure. )
northcliffpass: (D:)
[personal profile] northcliffpass

Yule Celebration



WHO: EVERYONE
WHAT: Yule Celebrations
WHEN: late December
WHERE: Everywhere
NOTES: get your horse heads on it's time to go caroling




snow had fallen, snow on snow (snow on snow on snow) )
ethelmar: (welp)
[personal profile] ethelmar
WHO: Emery, Lance, Deron
WHAT: Some shit has happened, and it's time to talk about it.
WHEN: Shortly after the ghosts have dispersed but before the snow comes bucketing down.
WHERE: The Northcliff Pass constabulary
NOTES: None yet, will add as it becomes necessary.


something something )
northcliffpass: (owl)
[personal profile] northcliffpass

𝕒 𝕨𝕚𝕟𝕥𝕣𝕪 𝕒𝕣𝕣𝕚𝕧𝕒𝕝




surprise!

I. Snow!


A mere week after the grisly discovery in the Deep Forest and the subsequent dispersal of the eerie spectral visitors, all Northcliff Pass residents wake one exceptionally frigid morning to find themselves buried under several feet of snow. It is of the light and fluffy variety--at least for now--which provides no shortage of entertainment for the village children, and means one is less likely to throw one's back out while trying to shovel it clear of doorways and the streets.

That is your first order of business, as it happens: free yourselves from your wintry entrapment. Or don't, if you've got enough food and drink squirrelled away in your tiny peasant house that you don't need to venture out into the elements. The world is your cold, shitty, socially stratified oyster; ditch your responsibilities, sleep in.


II. Fete! at ye olde tavern


All Souls' Day came and went, and nobody can really be blamed for forgetting about it what with the ghosts and the gloomy business of seeing to the bodies. All that aside the Hammer and Spoke seems especially welcoming that first wintry night, once all the snow shovelling is finished and the streets are clear enough for foot traffic again; lit lanterns glow warmly outside the door, and from within come the sounds of joyful music. Fiddles, whistles, a drum, and plenty of laughter; it seems the snow has stranded a troupe of minstrels in the village, which means at least two or three nights of great fun for village residents.

In truth it will take more than a few nights of drunk mischief to lift the pall cast across the village after the previous month's discoveries, but maybe that's why so many people gravitate to the light and levity and warmth of a party. After such a close call with so much death, it's good to remind oneself that there's joy in the world, too.


III. Cramped Quarters


The nights might be filled with good company, food, and drink, but during the day the village has to contend with another frustration: the roads in and out of Northcliff Pass are closed until the snow melts.

This is a common experience--in late December, January, and February. Not so much in November, when farmers are preparing to take their surplus harvest and livestock down the mountain to Cliffside, or when caravans with schedules to keep to are preparing to head east towards Woodsedge. (The only road clear in that direction is guaranteed to take them past Turn--something no one wants to risk.) Even a few late-season pilgrims have found themselves stuck between Gods' Reach at the summit of the mountain, and the creature comforts of Cliffside below.

There's nothing to be done for it, of course, except to endure the unusually crowded streets, the lack of vacancies at the tavern, and the occasional herd of sheep or goats picketed in very odd places.

kadia: (Default)
[personal profile] kadia
WHO: Lance, Adhemar, Detlef, Fiadh, and Kadi (aka the Order of the Schtick)
WHAT: Questing into a dark and spooooooky forest
WHEN: Middle-ish of October
WHERE: The forest
NOTES: Will update.


Trembling in the dark cloak of night )
matkalainen: (watching)
[personal profile] matkalainen
WHO: Emery, Pippa, Tuo, Kit + OPEN
WHAT: Some fellows return to Northcliff Pass after being elsewhere for a time, just to discover that everything is now ghosts, apparently.
WHEN: Early October, but before the fellowship thread in the event log.
WHERE: Various places around the village; Tuo's wagon; Kit's house.
NOTES: This is a placeholder post! Starters will be in the comments.


clicky )
infinitewatch: (wha)
[personal profile] infinitewatch
WHO: Cap'n Lance, Adhemar, and Vervain
WHAT: Lance wants to know how you arrest a ghost
WHEN: ghost time
WHERE: the chapel
NOTES: content warning for spooky ghosts


miracles all up in this bitch )
bythegrace: (Default)
[personal profile] bythegrace
WHO: Johanna D'Arcote and Father Normand
WHAT: An easy trip to God's Reach.
WHEN: Backdated before Spooky.
WHERE: God's Reach Mountain Top
NOTES: Swearing, Blasphemy, the classics.


Read more... )
northcliffpass: (skeleton)
[personal profile] northcliffpass
WHO: the whole town and some delightful visitors
WHAT: ghost plague
WHEN: early October
WHERE: in town
NOTES: This is part one of a plot that will be ongoing as long as characters decide to pursue it! If they don't, there will be ghosts forever, sorry I don't make the rules. Except I do actually, enjoy your forever ghosts


wouldn't you like to see something strange )
keenly: (but there's only so far I can go)
[personal profile] keenly
WHO: Faro, Colin, and YOU
WHAT: Town reacting to GHOSTS.
WHEN: Current
WHERE: Various places within Northcliff Pass
NOTES: spoooO00Oo00oOOOoOoO000ky.


That feels like tragedy's at hand )

[closed]

Sep. 20th, 2019 05:11 pm
northcliffpass: (skeleton)
[personal profile] northcliffpass
WHO: Farogil, Colin, ???
WHAT: something wicked this way comes
WHEN: two different evenings in late September
WHERE: in their respective homes
NOTES: warning for spoops


wooooo )

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